A Glance into Brandon's Imagination

Over the past two years in the EAE Master Games Studio, I’ve worked on six different projects, filling the role of producer. Now, while that means that I primarily act in the role of a facilitator and Scrum Master, the smaller size of the teams necessitated my helping with design, art, and even engineering decisions, all depending on the project at hand. Below, I’ve detailed my work and experience on my various games.

Currently, my efforts are focused on the publishing of our Kinect Unity title, Zodiac, by April 2013.

Published/Current Projects





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